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S24(8) DX Build 4255 Beta 1.1

  Reflections without SSR :) Oh, hello! Build 4255 is making its way to the download page right about now. Please clear your cache when you install it , as the shaders have had quite a bit of work done. The image above shows the gist of what I mentioned last time and shows off the new unified cubemap system nicely. You get convincing reflections at a fraction of the cost of turning on full screen-space reflections (SSR). Fixes and improvements No more flicker on vertical surfaces. A nasty flicker caused by the temporal lighting and ambient occlusion has been stamped out. UI polish. The interface has had a round of QA, and there are extra reset points in case things go south for you :) Better environment presets. The environment settings now respect your tonemapping when you pick a sunrise, sunset or other preset from the menus. DXVK updated. DXVK is now synced to the latest release. Multithreaded avatar animation. Avatar motions can now be processed across multiple th...

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