S24 - One Year On! + S24(5) Beta 1

 


Well hello there!

More or less to the day its been 12 months since the blog post that announced the intention to update S23.

The first build after 1725 was alpha 1810. Released today is build 2775 codename Vetr which means winter in old norse :) heres the current patch list!

VETR (S24.5) Beta 1 (Winter Update) , Its quite a list!

  1. - Disable ZoomIn an object item when the region is not connected to the current region
  2. - Fix user not being able to reset display name
  3. - Fix performance problems with My Outfits
  4. - Extend login timeout
  5. - When moving the cache, the old cef_cache should be removed
  6. - Improve ordering of sub-meshes upon upload
  7. - Fix emoji warnings and missing emojis
  8. - Fix XUI warnings
  9. - Excessive texture fetch logging on shutdown
  10. - Make 'About' floater use real bandwidth
  11. - Use correct search query when navigating to the page
  12. - Fix Crash in LLToolBarView::handleDropTool
  13. - Fix Crash at LLScriptFloater::setNotificationId
  14. - Fix missed else condition
  15. - Better cacheOptimize's issue handling
  16. - Extra logging to track discard 6 - Plus clamped some values and preventing decode from starting
  17. - Fix Crash in LLFolderViewFolder::setOpen
  18. - Fix Crash at retransmitUnackedPackets 
  19. - Fix texture picker using IMG_WHITE for blank materials
  20. - Fix group ownership detection for deeded objects
  21. - Fix SceneLoadRearMaxRadiusFraction not stored as a fraction
  22. - Fix crash on cameraUnderWater
  23. - Wearables sort order reliability
  24. - Preserve transforms when switching PBR materials
  25. - Collada vs GLTF Mesh Import Naming Convention
  26. - Fix baked texture shared between avatars when in PBR material
  27. - Fix Crash at getPrimaryFormat
  28. - Fix crash on missing factory
  29. - New FULL marketplace and search interface update
  30. - Move the irradiance gen unbind to be within the correct scope.
  31. - Fix gray background tiles in the Minimap (#4815) - S24 version
  32. - Fix extra setGLTFRenderMaterial
  33. - Fix missing Lossless check that broke sculpt upload
  34. - Fix Japanese Translation
  35. - Fix wrong material type when 'editing linked'
  36. - Fix Repeat Notification Noise on Find Emoji Floater
  37. - Fix Crash at LLVolumeFace::createOctree
  38. - Show torn off chat when clicking on a message popup
  39. - Fix webrtc crash on tuningGetEnergy
  40. - Fix material not applying
  41. - New Add search by agent ID to resident chooser
  42. - Fix Crash at resetRegionCrossingTimer
  43. - Fix Crash on LLTeleportRequestViaLure::toOstream
  44. - Fix access violation in LLInventoryModelBackgroundFetch::bulkFetchViaAis
  45. - Fix An Emoji in a display name can affect text in chat
  46. - Fix Crash at LLPluginProcessParent::poll (S24 already fixed!)
  47. - Fix Incorrect camera aspect ratio
  48. - New Add a sortable status column to the list of gestures
  49. - Add 1024x1024 size to Snapshot to Inventory
  50. - New Add Legacy Search
  51. - Fix camera POV jump when avatar crosses a region boundary
  52. - Fix occurrences of fake BOOL
  53. - Fix name cache callbacks not having connections
  54. - NEW -  WebRTC client
  55. - Fix device update causing a crash
  56. - Fix missing voice cleanup
  57. - Fix webrtc crashing in worker threads on shutdown
The Pace of change in the core code is insane and its taking all my efforts to keep up! That being said S24(5) is right at the cutting edge of the client code and is stable even as a beta.I do hope you enjoy the seasonal update. Please do a clean uninstall and reinstall and make sure old caches are gone as this has upgrades to webrtc and rendering among other core components.

Onwards for another Year!

Much Love,
KL

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