S24 - One Year On! + S24(5) Beta 1
Well hello there!
More or less to the day its been 12 months since the blog post that announced the intention to update S23.
The first build after 1725 was alpha 1810. Released today is build 2775 codename Vetr which means winter in old norse :) heres the current patch list!
VETR (S24.5) Beta 1 (Winter Update) , Its quite a list!
- - Disable ZoomIn an object item when the region is not connected to the current region
- - Fix user not being able to reset display name
- - Fix performance problems with My Outfits
- - Extend login timeout
- - When moving the cache, the old cef_cache should be removed
- - Improve ordering of sub-meshes upon upload
- - Fix emoji warnings and missing emojis
- - Fix XUI warnings
- - Excessive texture fetch logging on shutdown
- - Make 'About' floater use real bandwidth
- - Use correct search query when navigating to the page
- - Fix Crash in LLToolBarView::handleDropTool
- - Fix Crash at LLScriptFloater::setNotificationId
- - Fix missed else condition
- - Better cacheOptimize's issue handling
- - Extra logging to track discard 6 - Plus clamped some values and preventing decode from starting
- - Fix Crash in LLFolderViewFolder::setOpen
- - Fix Crash at retransmitUnackedPackets
- - Fix texture picker using IMG_WHITE for blank materials
- - Fix group ownership detection for deeded objects
- - Fix SceneLoadRearMaxRadiusFraction not stored as a fraction
- - Fix crash on cameraUnderWater
- - Wearables sort order reliability
- - Preserve transforms when switching PBR materials
- - Collada vs GLTF Mesh Import Naming Convention
- - Fix baked texture shared between avatars when in PBR material
- - Fix Crash at getPrimaryFormat
- - Fix crash on missing factory
- - New FULL marketplace and search interface update
- - Move the irradiance gen unbind to be within the correct scope.
- - Fix gray background tiles in the Minimap (#4815) - S24 version
- - Fix extra setGLTFRenderMaterial
- - Fix missing Lossless check that broke sculpt upload
- - Fix Japanese Translation
- - Fix wrong material type when 'editing linked'
- - Fix Repeat Notification Noise on Find Emoji Floater
- - Fix Crash at LLVolumeFace::createOctree
- - Show torn off chat when clicking on a message popup
- - Fix webrtc crash on tuningGetEnergy
- - Fix material not applying
- - New Add search by agent ID to resident chooser
- - Fix Crash at resetRegionCrossingTimer
- - Fix Crash on LLTeleportRequestViaLure::toOstream
- - Fix access violation in LLInventoryModelBackgroundFetch::bulkFetchViaAis
- - Fix An Emoji in a display name can affect text in chat
- - Fix Crash at LLPluginProcessParent::poll (S24 already fixed!)
- - Fix Incorrect camera aspect ratio
- - New Add a sortable status column to the list of gestures
- - Add 1024x1024 size to Snapshot to Inventory
- - New Add Legacy Search
- - Fix camera POV jump when avatar crosses a region boundary
- - Fix occurrences of fake BOOL
- - Fix name cache callbacks not having connections
- - NEW - WebRTC client
- - Fix device update causing a crash
- - Fix missing voice cleanup
- - Fix webrtc crashing in worker threads on shutdown
The Pace of change in the core code is insane and its taking all my efforts to keep up! That being said S24(5) is right at the cutting edge of the client code and is stable even as a beta.I do hope you enjoy the seasonal update. Please do a clean uninstall and reinstall and make sure old caches are gone as this has upgrades to webrtc and rendering among other core components.
Onwards for another Year!
Much Love,
KL



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