Build 2145 - RC2
Ok now we are getting deep into the nuts and bolts, RC2 build 2145 -Lets explore the focus of this exercise - More UI work, Message Template matches the latest LL version.Python code fixes, Fix to panel snapshot from 2025.4 , Fix an edge case where TGA's fail to upload, related to image preview. Auto and Nullptr used where applicable. More UI and extensions to low level tweaks. Local parcel Twins fix. Add OpenXR to the mix. Reduce stats spam to console, SSR mods and removal of redundant 3D code. Increase randomness in shaders relating to reflection from 128 vectors to 256 and add jitter to the shader. Unroll some of the most hideous nested loops, and refactor prim code both for cubes , pyramids and physics around spheres. exploit opportunities to parallel code in this area. improve the client packer non LL version. More AVX for v3math. And finally completly rewrite the entire perlin math code, for noise , turbulence and clouds. Thats a wall of text :) now we are back at the edge,...